Squash & Stretch, Overlapping Action, and Exaggeration. Layer in micro-animations and smears for high-end polish.
Scenes 1-5 should be in strong shape after the check-in feedback. Now you're entering the advanced principles -- the ones that separate student work from professional work. This is where your film gets its "wow factor."
Preserve volume while deforming. On impact, your hero squashes; on launch, it stretches. Add motion smears for high-speed moments to sell velocity.
When the body stops, the appendages keep going. Hair, tails, capes, and loose parts have their own inertia. This is where your secondary animation shines.
Push a principle to its limit for stylistic impact. If your hero is heavy, make it impossibly heavy. If a bounce is fun, make it absurdly fun. This is your chance to show range.
The supporting details that give life to a scene. Particles, dust clouds on impact, subtle camera shakes, background elements reacting to the hero's actions.
A smear is a single, intentionally distorted frame that exists between two clean poses. It tricks the eye into perceiving extreme speed. Draw or warp a single frame between keyframes -- it only needs to exist for 1-2 frames to work.
Squash, Stretch, and Exaggeration are where Appeal really comes alive. These principles give your hero personality. A bouncy character with playful squash reads completely differently than one with stiff, mechanical deformation. Let the personality drive the physics.
Next week is the Home Stretch Check-In -- another mandatory accountability milestone. Make sure you have a renderable state of your project ready to submit.